Friday, July 18, 2008

Haste Cap?

So your hit capped, your stacking other stats but the best bang for your buck is haste in almost all cases (Presuming your BM). If your using a 1:1 shot rotation, there comes a point when stacking too much haste can actually push your auto shots under the 1s mark and you will be forced to clip shots. This doesn't sound likely, but it can actually happen fairly easily, lets walk through it.

Constant Modifier's
15% haste from Pouch
20% haste from Talent

Possible Modifiers
5% haste from Drums
15% haste from imp AotH
40% Rapid Fire
30% blood lust
20% DST

Now if your hitting haste cap it's going to be a safe bet you have a drum rotation going so almost always have drums up. As an example lets use the 2.8 speed badge weapon as our example.

2.8 / 1.15 = 2.434 (ammo pouch)
2.434 / 1.2 = 2.02 (talent)
2.02 / 1.05 = 1.932 (drums)

So before any haste on gear or procs we have 1.932s speed, now the only concern comes in if imp hawk goes off during rapid fire (which it is incredibly likely to do since your firing so often.

1.932 / 1.4 = 1.38 (rapid fire)
1.38 / 1.2 = 1.2

At 1.2s speed you should have enough room to get a 1:1 rotation in (if you have really good latency it's possible to keep a perfect 1:1 even at 1.1s).

So you could safely stack about 10% haste without worrying too much about shots getting clipped. Anything above 20% and you will definitely end up clipping shots.


So as a summary if you are using a 2.8s bow you don't want to be stacking much more than 10% haste (or 15% if you don't have a drum rotation) and if you have the DST you will want to be using a 2.9 or 3.0s weapon.

If you plan on keeping viper up the whole time, or don't have points in imp AotH then you can stack an additional 15% haste before worrying about hitting GCD cap.

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